Your club has 400,000 followers.
You can name about 200 of them.
CommunityOS scans a club's X following, filters bots and inactive shells before anything is scored, and ranks every real account across four archetypes. The output is a list of named people worth contacting this week. No sponsorship valuation platform or fan CRM produces that list.
The largest audience a club owns is the one it knows least about.
Reach is not an audience.
Impressions, followers and engagement rate all describe a crowd nobody has verified. Every number built on an unfiltered following inherits whatever share of it is automated, and no one in the room knows what that share is.
The CRM only knows the buyers.
Ticketing, membership and merchandise data cover the people who already transacted. The social following is usually many times larger and almost entirely anonymous, so the biggest owned audience sits outside the system of record.
Sponsors have started asking.
Audience-authenticity questions are appearing in renewal conversations, and a follower count is not an answer. The commercial team is being asked to evidence something the club has never measured.
What a first scan actually returns.
These are the numbers from our first production deployment. Read them as the shape of the output, not as a forecast.
That scan ran on a Web3 project's X following. Crypto audiences are the most farm-inflated on the platform, which makes 90.96 percent a worst case rather than a benchmark. A club's following is inflated too, but almost certainly by a different amount, and no one has measured it. Finding out what the number actually is on a real sports audience is exactly what a first scan is for.
Your stack measures the audience. This one identifies it.
Nothing here replaces sponsorship valuation or a fan CRM. It answers the question those tools were never built to answer. The long version of that argument is in CommunityOS vs Zoomph.
- Values inventory through logo detection and media value
- Counts impressions across broadcast, social and matchday
- Holds first-party records for ticket buyers and members
- Runs polls, predictions and second-screen activations
- Reports on the audience in aggregate
- Filters the following account by account before scoring
- Scores every surviving account across four archetypes
- Names the individuals worth contacting this week
- Verifies each outreach mission through Proof Review
- Turns audience quality into a number you can show a sponsor
Three people inside a club ask for this scan.
Head of Digital
The board wants to know what the following is worth. Reach numbers describe it; this names it, and gives the department something to act on beyond posting schedules.
Head of Partnerships
A sponsor's agency is asking for audience-quality evidence before renewal. This produces a defensible answer, and turns audience authenticity into a differentiator when pricing inventory.
Agency or rights holder
Selling across a portfolio of properties, where the ability to show which audiences are genuinely real separates one media kit from every other one on the desk.
Sports questions, answered plainly.
How many of a sports club's social media followers are real?
How is this different from a sponsorship valuation tool?
How is this different from our fan CRM or fan data platform?
Can we use this to prove audience quality to a sponsor?
Does this work for athletes and leagues, or only clubs?
What does it cost and how quickly does a first scan run?
Find out what your number is.
Start a scan directly, or ask about a design-partner slot if you want the founders on it with you.